K15 Open 2018 - Rules

1. Rules and schedule briefly

1.1 Tournament rules in brief

Each player will play six qualification rounds. Every round will be played in a 3-player group on a group of 3 randomly drawn machines. The groups will be re-seeded throughout the qualification. 5-3-1 points will awarded from every machine for first-second-third finisher.

The qualification result of a player is the total of these qualification points throughout all six qualification rounds (total 18 games).

12 best qualifiers advance to the play-offs. The play-offs are four rounds of a survival style ladder best-of-one matches in groups of three, followed by a three-game final for best four players.

1.2 Schedule

At 10:00 Doors open. The registration starts.
At 10:05-10:45 Warm-up time. Competition machines on free-play for players.
At 10:45-11:00 Last call of the players. Tournament opening words.
At 11:00-12:15 1st qualification round
At 12:15-13:30 2nd qualification round
At 13:30-14:45 3rd qualification round
At 14:45-15:45 Lunch break
At 15:45-17:00 4th qualification round
At 17:00-18:15 5th qualification round
At 18:15-19:30 6th qualification round
At 19:30-20:00 Possible tie-break matches
At 20:00-23:00 Play-offs
At 23:00 Awards ceremony, tournament closing words.

2. Detailed rules

2.1 Qualifying

Players will be grouped by tournament officials. First round seeding is based on WPPR ranks, seeding for latter rounds is based on qualifying points. In case of tie, the point total of previous round will be the factor. For example 5-3-1 will provide better seeding than 3-3-3. If players are still tied, an almost random seeding procedure will occur based on next table:

            1    2    3    4   5    6    7   8    9
      10  11  12  13  14  15  16  17  18  19
      20  21  22  23  24  25  26  27  28  29
      30  31  32  33  34  35  36  37  38  39
      40  41  42  43  44  45

Better player will be the one, whose rank before the round is closer to the right side of the table.

If still tied, better player will be the one whose rank before the round is closer to the bottom of the table.

The qualifying groups will contain players with following seedings (considering a full 45-player field):

Round 1

Round 2

Round 3

Round 4

Round 5

Round 6

Group A

1, 30, 45

1, 30, 45

1, 10, 15

1, 10, 15

1, 6, 9

1, 2, 3

Group B

2, 29, 44

2, 29, 44

2, 9, 14

2, 9, 14

2, 5, 8

4, 5, 6

Group C

3, 28, 43

3, 28, 43

3, 8, 13

3, 8, 13

3, 4, 7

7, 8, 9

Group D

4, 27, 42

4, 27, 42

4, 7, 12

4, 7, 12

10, 15, 18

10, 11, 12

Group E

5, 26, 41

5, 26, 41

5, 6, 11

5, 6, 11

11, 14, 17

13, 14, 15

Group F

6, 25, 40

6, 25, 40

16, 25, 30

16, 25, 30

12, 13, 16

16, 17, 18

Group G

7, 24, 39

7, 24, 39

17, 24, 29

17, 24, 29

19, 24, 27

19, 20, 21

Group H

8, 23, 38

8, 23, 38

18, 23, 28

18, 23, 28

20, 23, 26

22, 23, 24

Group I

9, 22, 37

9, 22, 37

19, 22, 27

19, 22, 27

21, 22, 25

25, 26, 27

Group J

10, 21, 36

10, 21, 36

20, 21, 26

20, 21, 26

28, 33, 36

28, 29, 30

Group K

11, 20, 35

11, 20, 35

31, 40, 45

31, 40, 45

29, 32, 35

31, 32, 33

Group L

12, 19, 34

12, 19, 34

32, 39, 44

32, 39, 44

30, 31, 34

34, 35, 36

Group M

13, 18, 33

13, 18, 33

33, 38, 43

33, 38, 43

37, 42, 45

37, 38, 39

Group N

14, 17, 32

14, 17, 32

34, 37, 42

34, 37, 42

38, 41, 44

40, 41, 42

Group O

15, 16, 31

15, 16, 31

35, 36, 41

35, 36, 41

39, 40, 43

43, 44, 45

Qualifying bookkeeping will be done using an automated Google Docs spreadsheet. A link to public view of the sheet, showing the current standings, will be provided for players to see at the venue. The link will also be published on the tournament website before tournament starts.

Each group will receive a score sheet paper to mark down the scores and points. The sheet must be returned to a tournament official, who enters the results to the Google Docs spreadsheet.

2.2 Tournament machines and order or play

The machines used in the tournament will be split into three groups (short, mid, long) based on the average ball time of the game. On qualifying rounds every group plays one machine from each group. The game will be drawn randomly from the available ones in the machine group.

Groups A, D, G, J and M start from group short, then move to mid and then to long.

Groups B, E, H, K and N start from group mid, then move to long and then to short.

Groups C, F, I, L and O start from group long, then move to short and then to mid.

In qualifications no player can play the same game more than twice in total or twice in a row. If a game has been drawn third time, or the same game has been drawn that a player played on the previous round, another game must be drawn.

In play-offs one game from each machine group will be drawn. The highest seeded player picks the machine from these three.

In the final one randomly drawn game from every group will be played.

The lowest seeded player starts the first game in group. For subsequent games the winner of previous game starts the next game.

2.3 Qualifying group with less than 3 players

Match play tournament structure relies heavily on full 45-player field. If a registered player is not able to attend and no waiting-list player is able to replace the player, one or two groups must be played as two-player rounds. In two-player group players play four machines instead of the normal three. Players will get three base points and then three points from every win and zero for a loss. This way also in two-player group the minimum points for a round will be 3 and the maximum 15.

A player, who has registered to the tournament and then does not show up to the tournament without any advance notice, may be banned from the future K15 events.

2.4 Play-offs

12 best qualifiers advance to the play-offs. The play-offs are a survival style ladder best-of-one matches in groups of three.

The non-significant ties for players advancing to the play-offs will be settled by a random draw. In case of significant tie (tied 2nd, 4th, 6th or 12th place) a one-game tie-break match will be played. The machine will be drawn randomly from the available play-offs machines. The order of the game will be drawn randomly.

On every ladder round the lowest seeded player starts and the highest seeded player is player three. In the final lowest seeded player starts the first game and for subsequent games the winner of the previous one starts.

For the play-off groups one machine from each machine group will be drawn. The highest seeded player in the group chooses which one of these three machines will be played. In the final all the three machines will be played.

The machines available to play-offs will be a subset of all the machines used in qualification.

On first round of play-offs the groups include players with following finishing qualifying positions:

Match 1: 7, 10, 12
Match 2: 8, 9, 11

The losers of Matches 1 and 2 will be eliminated with finishing tied 11th position.

For the second round 5th qualifying finisher joins the survivors of Match 1 to Match 3 and 6th qualifying finisher joins the survivors of Match 2 to Match 4.

The losers of Matches 3 and 4 will be eliminated with finishing tied 9th position.

For the third round 4th qualifying finisher joins the survivors of Match 3 to Match 5 and 3rd qualifying finisher joins the survivors of Match 3 to Match 6.

The losers of Matches 5 and 6 will be eliminated with finishing tied 7th position.

For the fourth round 1st qualifying finisher joins the survivors of Match 5 to Match 7 and 2nd qualifying finisher joins the survivors of Match 6 to Match 8.

The losers of Matches 7 and 8 will be eliminated with finishing tied 5th position.

The four players advancing from Matches 7 and 8 will meet in a 4-player final played on three machines. 3-2-1-0 points for finishing position 1-2-3-4 will be awarded from each game. Possible tie-breaks after three games will be settled by a one-game tie-break.

3. Tournament officials

Tournament organizers may select a number of volunteered players to tournament officials. Tournament officials may do rulings in problem situations, but no official may do a ruling in a situation that directly affects the official as a player. All tournament organizers and officials are allowed play in the tournament.

4. General rules of playing

Tournament machines will be set on 3-ball games with tournament mode on. No extra balls.

If a machine awards player an extra ball, player may play it. Player must also alert tournament organizer about the situation.

Tournament machines are only for tournament play. A warmup period on tournament machines will be provided before the tournament, after that only tournament matches may be played on the tournament machines.

If a machine breaks down during a match, the machine will either, considering the time available to do the repairs, be fixed or a replacement machine will be provided for the group.

Problems not covered by these rules: tournament organizers do sincerely their best to resolve all the problems as well and fair as possible.